​RESPONSIBILITIES:

  • Own audio technology pipeline, and toolset for our proprietary audio engine:

    • Code integration
    • Audio management and integration
    • Tool creation
    • Module and plug-in development
  • Develop groundbreaking spatial audio for virtual reality experiences
  • Create, implement and maintain complex and new audio features, code and capabilities
  • Platform-wide audio optimization

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JOB TYPE:

  • Full-time

 

LOCATION:

  • Los Angeles

RESPONSIBILITIES:

  • Own audio technology pipeline, and toolset for our proprietary audio engine:
    • Code integration
    • Audio management and integration
    • Tool creation
    • Module and plug-in development
  • Develop groundbreaking spatial audio for virtual reality experiences
  • Create, implement and maintain complex and new audio features, code and capabilities
  • Platform-wide audio optimization

 

REQUIREMENTS:

  • Deep knowledge of Unreal Engine 4
  • Comfortable working with proprietary technology
  • Proficiency in C++

 

EXPERIENCE:

  • 3 – 5 Years professional game/technology development experience
  • Deep experience in audio/sound design
  • Strong math and C++ object oriented software design skills
  • VR development experience
  • 2 Shipped AAA multiplayer product